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Beginning ActionScript 2.0

Nathan Derksen, Jeff Berg
ISBN: 978-0-7645-7768-0
805 pages
April 2006
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Chapter 1: Getting Started with Macromedia Flash.

Chapter 2: Getting Started with ActionScript 2.0.

Chapter 3: Understanding ActionScript Expressions and Loops.

Chapter 4: Exploring ActionScript Functions and Scope.

Chapter 5: Getting Started with Coding.

Chapter 6: Setting Up Flash Projects.

Chapter 7: Controlling Movie Clips.

Chapter 8: Pre-Loading Movies.

Chapter 9: Working with Components.

Chapter 10: Interacting with the User.

Chapter 11: Controlling Components.

Chapter 12: Debugging Debugged.

Chapter 13: Working with Vector Graphics.

Chapter 14: Applying Filter Effects.

Chapter 15: Working Directly with Bitmap Data.

Chapter 16: Using ActionScript for Animation.

Chapter 17: Automated Transitions.

Chapter 18: Handling Text.

Chapter 19: Using ActionScript for Media.

Chapter 20: Managing Video.

Chapter 21: Using ActionScript to Communicate with a Server.

Chapter 22: Reading XML.

Chapter 23: Communicating Between the Macromedia Flash Plug-in and the Browser.

Chapter 24: Putting JavaScript to Work.

Chapter 25: Uploading and Downloading Files.

Chapter 26: Communicating between the Flash Plug-in and the Operating System.

Chapter 27: Creating Custom Classes.

Appendix A: Exercise Answers.

Appendix B: Flash Keyboard Shortcuts.


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