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Professional Adobe Flex 3

Joseph Balderson, Peter Ent, Jun Heider, Todd Prekaski, Tom Sugden, Andrew Trice, David Hassoun, Joe Berkovitz, Stephen Webster (Foreword by)
ISBN: 978-0-470-22364-2
1488 pages
June 2009
This title is out-of-print and not currently available for purchase from this site.

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Part I: Introduction to Flex 3.

Chapter 1: Why Flex?

Chapter 2: The Flex 3 Ecosystem.

Chapter 3: ActionScript 3.0 Fundamentals.

Chapter 4: Using ActionScript 3.0.

Chapter 5: Introduction to Flex Builder 3.

Part II: Developing with Flex 3.

Chapter 6: Using Flex Builder 3.

Chapter 7: MXML Fundamentals.

Chapter 8: Developing with Flex Builder 3.

Chapter 9: Customizing Flex Builder 3.

Part III: Working with Components.

Chapter 10: The Component Life Cycle and Class Hierarchy.

Chapter 11: Using Data Binding and Events.

Chapter 12: User Interface Controls and Containers.

Chapter 13: Layout Strategies.

Chapter 14: User Interface Integration.

Chapter 15: Getting Started with AIR.

Part IV: Advanced Component Development.

Chapter 16: Custom ActionScript Components.

Chapter 17: Custom MXML Components.

Chapter 18: Extending Flex Components.

Chapter 19: Advanced Event Programming.

Chapter 20: State Management.

Chapter 21: Using Libraries.

Part V: Visual Effects and Multimedia.

Chapter 22: Styles.

Chapter 23: Skinning and Themes.

Chapter 24: Visual Effects.

Chapter 25: Dynamic Skinning and the Drawing API.

Chapter 26: Flash Integration.

Chapter 27: Loading External Assets.

Chapter 28: Video and Sound.

Chapter 29: Advanced Flash Integration.

Part VI: Data Management.

Chapter 30: Working with Data.

Chapter 31: Formatters and Validators.

Chapter 32: Using the List Components.

Chapter 33: Advanced Data Controls.

Chapter 34: Drag and Drop in Flex.

Chapter 35: Drag and Drop in AIR.

Chapter 36: Using the Charting Components.

Chapter 37: Resource Bundles and Data Localization.

Part VII: Client Communications.

Chapter 38: Browser Communication in Flex.

Chapter 39: HTML Mashups with AIR.

Chapter 40: Deep Linking.

Chapter 41: System Interactions in Flex.

Chapter 42: Native Desktop Support with AIR.

Chapter 43: LocalConnection and Shared Objects.

Chapter 44: File Management with Flex.

Chapter 45: Local File Management with AIR.

Part VIII: Server Integration.

Chapter 46: Introduction to RPC Services.

Chapter 47: Error Handling.

Chapter 48: Flex and Flash Media Server.

Chapter 49: RESTful Web Services with Flex and the Zend Framework.

Chapter 50: Integrating Flex and Java.

Chapter 51: Web Services with .NET and Flex.

Chapter 52: Offline Data Access with AIR.

Part IX: Data Services.

Chapter 53: Introduction to LCDS.

Chapter 54: LCDS and ColdFusion.

Chapter 55: The Message Service.

Chapter 56: The Data Management Service.

Chapter 57: Advanced Data Management Services.

Chapter 58: The Data Services Stress Testing Framework.

Chapter 59: Using BlazeDS.

Part X: Using Cairngorm.

Chapter 60: MVC Frameworks.

Chapter 61: Introduction to Cairngorm.

Chapter 62: Applied Cairngorm.

Chapter 63: Advanced Cairngorm.

Part XI: Application Development Strategies.

Chapter 64: Best Practices.

Chapter 65: The Security Model.

Chapter 66: Modular Application Development.

Chapter 67: Application Performance Strategies.

Chapter 68: Project Documenting with ASDoc.

Chapter 69: Desktop Deployment with AIR.

Chapter 70: Dual Deployment for Flex and AIR.

Part XII: Testing and Debugging.

Chapter 71: Debugging Flex Applications.

Chapter 72: Using the Flex Profiler.

Chapter 73: Unit Testing and Test-Driven Development with FlexUnit.

Chapter 74: The Logging Framework.

Chapter 75: The Automation Framework.

Appendix A: ActionScript Language Comparison.


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