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Professional JavaScript Frameworks: Prototype,YUI, ExtJS, Dojo and MooTools (047038459X) cover image

Professional JavaScript Frameworks: Prototype,YUI, ExtJS, Dojo and MooTools

Leslie M. Orchard, Ara Pehlivanian, Scott Koon, Harley Jones
ISBN: 978-0-470-38459-6
Paperback
888 pages
August 2009
This title is out-of-print and not currently available for purchase from this site.


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Introduction.

Part I: Prototype.

Chapter 1: Extending and Enhancing DOM Elements.

Chapter 2: Handling Cross-Browser Events.

Chapter 3: Simplifying AJAX and Dynamic Data.

Chapter 4: Working with Forms.

Chapter 5: Manipulating Common Data Structures and Functions.

Chapter 6: Extending Prototype.

Part II: Yahoo! User Interface Library.

Chapter 7: Traversing and Manipulating the DOM with YUI.

Chapter 8: Handling Cross-Browser Events.

Chapter 9: Using Animation and Drag and Drop.

Chapter 10: Simplifying AJAX and Dynamic Loading.

Chapter 11: Building User Interfaces with Widgets (Part I).

Chapter 12: Building User Interfaces with Widgets (Part II).

Chapter 13: Enhancing Development with the YUI Core.

Chapter 14: Dealing with Data, Tables, and Charts.

Chapter 15: Working with YUI CSS Tools.

Chapter 16: Building and Deploying.

Part III: Ext JS.

Chapter 17: Architecture and Library Conventions.

Chapter 18: Elements, DomHelper, and Templates.

Chapter 19: Components, Layouts, and Windows.

Chapter 20: Handling Data and Talking with the Server.

Chapter 21: DataViews and Grids.

Chapter 22: Form Controls, Validation, and a Whole Lot More.

Part IV: Dojo.

Chapter 23: Enhancing Development with Dojo Core.

Chapter 24: Manipulating the Dom.

Chapter 25: Handling Events.

Chapter 26: Composing Animations.

Chapter 27: Working with Ajax and Dynamic Data.

Chapter 28: Building User Interfaces with Widgets.

Chapter 29: Building and Deploying Dojo.

Chapter 30: Expanding Dojo.

Part V: MooTools.

Chapter 31: Enhancing Development with MooTools.

Chapter 32: Manipulating the Dom and Handling Events.

Chapter 33: Simplifying Ajax and Handling Dynamic Data.

Chapter 34: Building User Interfaces and Using Animation.

Index.

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