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Table of Contents
Acknowledgments.
Foreword. Introduction. Part I: The Core Language. Chapter 1: Introducing haXe. Chapter 2: Installing and Using haXe and Neko. Chapter 3: Learning the Basics. Chapter 4: Controlling the Flow of Information. Chapter 5: Delving Into Object-Oriented Programming. Chapter 6: Organizing Your Code. Chapter 7: When Things Go Wrong. Part II: Server Side, JavaScript, and Flash; Oh My! Chapter 8: Cross Platform Tools. Chapter 9: Building Websites with HaXe. Chapter 10: Separating Design Using Templates. Chapter 11: Performing Server-Side Trickery. Chapter 12: Building Interactive Content with Flash. Chapter 13: Replacing the Need for an IDE. Chapter 14: More Interactive Content with JavaScript. Chapter 15: Putting It All Together with haXe Remoting. Part III: Extending the Possibilities. Chapter 16: haXe Advanced Topics. Chapter 17: Desktop Applications with Neko. Chapter 18: Desktop Flash with SWHX. Chapter 19: Multimedia with Neko. Chapter 20: Extending haXe with C/C++. Appendix A: Semantic HTML. Index. |
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