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Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari
Richard Wagner
ISBN: 978-0-470-25155-3
Paperback
312 pages
January 2008

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Chapter 1: Introducing the iPhone and iPod touch Development Platform
12 pages

The introduction of the iPhone and subsequent unveiling of the iPod touch revolutionized the way people interacted with handheld... more

Chapter 2: Designing a User Interface
20 pages
US $4.99

User interface design has been evolutionary rather than revolutionary over the past decade. Most would argue that Mac OS... more

Chapter 3: Implementing the Interface
50 pages
US $4.99

The previous chapter surveyed the UI standards and guidelines that you need to keep in mind as you design an application... more

Chapter 4: Styling with CSS
18 pages
US $4.99

Like its Mac and Windows cousins, Mobile Safari provides some of the best CSS support of all Web browsers. As you develop... more

Chapter 5: Handling Touch Interactions and Events
20 pages
US $4.99

An essential part of any Web 2.0 application is the ability to respond to events triggered by the user or by a condition... more

Chapter 6: Advanced Programming Topics: Canvas and Video
32 pages
US $4.99

The unique platform capabilities of iPhone and iPod touch enable developers to create innovative applications inside of Mobile... more

Chapter 7: Integrating with iPhone Services
26 pages
US $4.99

One of the most intriguing ideas when creating a Web 2.0 application for iPhone is integrating the application with core... more

Chapter 8: Enabling and Optimizing Web Sites for iPhone and iPod touch
30 pages
US $4.99

Oh, the irony. On the same day that I began writing a chapter on enabling Web sites for iPhone and iPod touch, I would realize... more

Chapter 9: Bandwidth and Performance Optimizations
12 pages
US $4.99

Once Apple made the strategic decision to support Web-based applications for iPhone and iPod touch rather than native applications... more

Chapter 10: Packaging Apps as Bookmarks: Bookmarklets and Data URLs
16 pages
US $4.99

Because iPhone and iPod touch applications function inside of the Mobile Safari environment, there are two seemingly obvious... more

Chapter 11: Case Studies: Beyond Edge-to-Edge Design
24 pages
US $4.99

Throughout this book, you’ve focused on building iPhone and iPod touch applications that generally adhere to the edge-to-edge... more

Chapter 12: Testing and Debugging
18 pages
US $4.99

Get in, get out. That's the attitude that most developers have in testing and debugging their applications. Few developers... more

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