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Introduction.
Chapter 1: Introducing Safari/WebKit Development for iPhone 3.0. Chapter 2: Working with Core Technologies. Chapter 3: Building with Web App Frameworks. Chapter 4: Designing a Usable and Navigable UI. Chapter 5: Styling with CSS. Chapter 6: Programming the Interface. Chapter 7: Handling Touch Interactions and Events. Chapter 8: Programming the Canvas. Chapter 9: Special Effects and Advanced Graphics. Chapter 10: Integrating with iPhone Services. Chapter 11: Offl ine Applications. Chapter 12: Enabling and Optimizing Web Sites for the iPhone and iPod Touch. Chapter 13: Bandwidth and Performance Optimizations. Chapter 14: Packaging Apps as Bookmarks: Bookmarklets and Data URLs. Chapter 15: Debug and Deploy. Chapter 16: The iPhone SDK: From Web App to Native App. Index. |
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